

Packt Publishing has endeavored to provide trademark information about all theĬompanies and products mentioned in this book by the appropriate use of capitals. Nor its dealers or distributors will be held liable for any damages caused or alleged toīe caused directly or indirectly by this book. Without warranty, either express or implied. However, the information contained in this book is sold Permission of the publisher, except in the case of brief quotations embedded inĮvery effort has been made in the preparation of this book to ensure the accuracy of System, or transmitted in any form or by any means, without the prior written No part of this book may be reproduced, stored in a retrieval If those sentences do not bother you, then you will probably be fine with the quality of the writing.In summary, if you're still relatively new to Blender but have a little familiarity with it, and you don't mind the writing style and errors, this book does contain information that will be useful for getting started with architectural modeling.Ĭreate photorealistic 3D architectural visualizations ofīuildings, interiors, and environmental sceneryīlender 3D: Architecture, Buildings, and SceneryĪll rights reserved.

#Blender 3d architecture how to
It works the same way as with two vertices, but a new edge will be created instead." and "Now that we know how to work with meshes, let's take a look at how we can transform something simple, such as transforming plane into the walls of a building." Both of these sentences were transcribed verbatim if it seems like something extra is present, or something is missing, it is that way in the book as well. As some examples, it includes sentences like "When the faces are selected, simply press F and a new face will be created. The level of the writing skill is at best something that I would expect in an online blog or tutorial, but it falls far short of what I expect from a published book. This does not seem to be the case with this book. While I believe that it is important for authors to be passionate about their topic, when they are producing a book it is the writing that should be of paramount importance to them. Little discrepancies like these are very problematic for me when I am trying to learn a new tool.) In addition, there is at least one place where it says there is an example, but no example is given.Furthermore, it seems that the author is more interested in graphics than in writing. The following image has the new vertices just left of the door, not where the line for the loop cut had been indicated in the previous image.

Sometimes its a case of the examples not matching up to the surrounding text, as in the description of creating a loop cut (he says something about positioning it just to the left of the door, but the image shows the loop cut halfway down the wall. However, the way that these concepts are communicated is poor enough that I often find myself distracted and frustrated by trying to figure out what the author is talking about.

I'm still new enough to Blender that the introductory concepts are useful to me.
